About Jacob

Jacob is not a wizard, but he enjoys making magic with a Wacom pen. Hailing from New Mexico, where he obtained his Bachelor's degree in Animation & Visual Effects. With a BFA from NMSU and an MFA from SCAD, he honed his affinity for Modeling and Look-Development. Thus far, he's acquired four film credits with two more to be released in 2024, and he's delivered for clients such as Marvel and Nickelodeon. While still early in his career, Jacob has hopes of working in all corners of the entertainment industry, bridging the gap between 2D concepts to the screen for films and games.

  • Modeling
    Characters, props, and environments.
    Organic and hard-surface modeling.
    Low-poly/high-poly sculpting
    UV's, retopology, and procedural modeling.
  • Texturing
    Projection painting/hand painting.
    UDIM mangagement.
    Map baking.
  • Rendering
    Lighting for offline/real-time.
    PBR shaders.
    AOV's and slap compositing.
    Arnold, Unreal, Katana, Renderman.
  • 2021-2023 - Spin VFX
    Jr Modeling & Texture Artist
  • Present
    Freelance
  • 2021
    MFA - Visual Effects - Savannah College of Art & Design
  • 2018
    BFA - Animation & Visual Effects - New Mexico State University